||11 months ago|
|menu||2 years ago|
|mods||11 months ago|
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|CONTRIBUTING.md||1 year ago|
|LICENSE||1 year ago|
|MASNIFESTO.md||1 year ago|
|README.md||1 year ago|
|format.sh||1 year ago|
|game.conf||2 years ago|
|minetest.conf||11 months ago|
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The Infinite IKEA is a survival horror game for the Minetest game engine based on SCP-3008. The goal of this project is to make a fun and interesting game that retains the open-source nature of the SCP Wiki itself.
This project is not, and has never been associated with Inter IKEA Systems B.V.
If you would like to contribute to the project, take a look at:
Everything is licensed under the MIT "Expat License" unless otherwise noted.
ikea: "Back-End" sort of stuff, things like mapgen and nodes required absolutely everywhere by everything.
api: Only section of the whole game that touches the
ikea.*namespace. Defines all global functions and tables inside the game's API.
ikea_chairs: Defines all chair nodes.
ikea_warehouse: Warehouse department. Nodes, schematics, mapgen rules.
ikea_showroom: Showroom department. Nodes, schematics, mapgen rules.
ikea_staff: Items, Entities, and nodes pertaining to "The Staff".
music: Generic music mod and API with game-specific tracks and implementation.
player: Player API and hand "tool".
util: Generic helper functions.